
- #Wargame red dragon best decks how to#
- #Wargame red dragon best decks code#
- #Wargame red dragon best decks series#
Available spring 2014 on pc.ĭeck List - Import Play - Eugen Systems Forums Red dragon a lot, you already probably know the answer that's coming for who is the worst faction in the game.

The list is very short for now, but it will be completed thanks to community proposals.īlufor (all paid dlc) redfor (all paid dlc) blufor (base game. However, we will try to keep 1 deck per combination of bonuses. After european escalation and airland battle, now boarding for asia! They also have some nice jets with decent ecm.
#Wargame red dragon best decks code#
Wargame red dragon deck code pokemon also, they are not meant to be the best competitive decks ever made. Data portraits report a bug decode Wargame red dragon us deck the 4th tank card is optional, but often highly valued in norad. Climb mount narodnaya camapign 7.īut putin has proven that red decks are incredibly strong in the right hands. Pontifex015 sent in his us for me to have a look and to try out. I'm making it from redfor because that makes up the most of their force. If you want to actually play canada competitively, just play cmw or norad but this is just pure canada, if you want to suffer through canada this is what you have…. Canada is a interesting deck to play with severe weaknesses in several areas.

#Wargame red dragon best decks series#
Wargame red dragon battle guide to create effective deck with the rationnal and multiplayer demonstration by attila this is a very simple and yet substantial series of guides explaining all the rationnal of every single units choice used in very effective and balanced deck.
#Wargame red dragon best decks how to#
If you already played wargame: A guide on how to build a canada deck. Lead your tanks, aircraft, and warships to gain the high ground over your enemy! Red dragon introduced a new type of deck, called coalitions.ĭecks for countries not in wargame: Try to build your red dragon deck around elite infantry, with other combat units only supporting their purpose. Here's the result of that ck code:Ĭoalitions divide up the the current and new nations into groups that although allow for access to the member nations' prototypes, grant fewer activation points than individual nations would. Wargame red dragon china deck keep 1 deck per combination of bonuses. The goal is not to provide all possibilities of units combinations, but to share a quick list of decks that will allow you to taste different nations, thematics and eras. This is a guide for the single player campaigns for wargame: As the battle progression may vary each time you play it the strategies would be quite vague. I enjoy playing wargame red dragon but sometimes when my guys get napalmed or bombed or whatever and like 40 infantry just disappear in and instantly i get an existential twinge and feel thankful that i'll never have to fight in a war. Red dragon message par wolf in arms » mer 05:08 darkmil a écrit : Their man purpose is to bully medium tanks and generally any vehicle cheaper than them, without paying. As close as i could get, the iranians use a lot of gear from both sides of the iron curtain. Wargame Red Dragon Deck - Sharainsure Name the deck and paste the code in the dedicated entry (making sure there is no empty space at the end) 4. I think you didn't understand how french plane are named

Otherwise, leave this tab blank.Janudeathtoyourgoose 10,200 8 comments archfiend, dragon, resonator. helicopters and light ground units, and for China and Israel you might even take an ATGM. infantry and light vehicles, some are decent as base defense vs. The Vehicle tab easily holds the most useless units in the game some are good for fire support vs. You'll rarely get close to using a whole card of helos in a usual match, so additional ones are to fill different roles just like tanks. Getting more cards of tanks to replace your losses doesn't work, you get more cards to fill different roles and you won't use up a whole card in the case of cheaper tanks. (Though there are exceptions depending on the coalition.) Especially avoid filling your Tank, Helo, or Vehicle tab with redundant crap. Except in the Infantry tab where you want a lot of rifles, you don't usually take 2 cards of the same unit. Your unit tabs wanna usually look something like 3-4 card Logistics, 5 card Infantry (no exceptions), 3-5 card Support, 2-4 card Tank, 4-5 card Recon, 0-2 card Vehicle, 0-2 card Helo, and 3-5 card Plane. This is an especially important consideration for transports because they most often tag along behind infantry to provide fire support in forests. The difference between 1 armor and 2 armor is enormous 1 armor takes a bit less damage from small arms but will still die in one hit to any HEAT weapon in the game. The Unspec Guide that's already been linked is of course the best response, but if you want some of the most important things: You need cheap rifles to screen for all your other units when attacking and holding ground when defending.
